About

I am an FX Artist and Technical Director working primarily in Houdini. While I enjoy building robust technical setups, my main focus is the final shot. I'm committed to finding the most effective solution for any visual task - no matter the technical path required to get there.

While my core expertise lies in simulation, I am constantly expanding my knowledge into adjacent fields. I enjoy the variety of the work: from developing technical setups for complex effects to working on shots or entire sequences.

I prefer clear, stable workflows that prioritize the final image over unnecessary complexity. My goal is always to ensure that setups remain efficient and accessible for the entire team.


Get in Touch

Technical Focus

  • Simulations
    RBD, Pyro (Sparse & Axiom), FLIP, MPM, Vellum (Water, Grains, Hair, Tissue), Particle
  • Procedural & Pipeline
    SOP Setups, Apex, HDA Development, PDG-Workflows & Pipeline Tools
  • Rendering & Lookdev FX
    Karma & RenderMan, USD/Solaris

Selected Projects

Heidi - Rescue of the Lynx
The Last Walesinger
Comandante
Was man von hier aus sehen kann
Der Räuber Hotzenplotz
The Ballad of Buster Scruggs
Die kleine Hexe
Alarm für Cobra 11